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E-safety - 'I am healthy' - Self-image (Summer)

In computing today, we watched and experienced a range of videos and photographs which 'faked' or have been altered. We used our detective skills to try and work out whether or not they are real. Take a look at the videos we discussed:

We discussed how the media, including people on social media, use digitally altered photos and videos and how these can make us feel about ourselves linking back to our PSHE lesson last week on self-esteem. We then watch a clip which gave us advise about helping maintain our body positivity.

Canva Whiteboards - Prior Knowledge on the Industrial Revolution (Summer)

We had go at using a feature in Canva called Whiteboards which allowed, those who had been invited, to add their own knowledge about the Industrial Revolution, as well as, share the things they want to find out about the topic this term. It was great fun!

Canva Whiteboard

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Multimedia: Ancient Greek Gods Quiz on PowerPoint (Spring)

We have been using our growing knowledge of Ancient Greek Gods to put together interactive quizzes using Microsoft PowerPoint software. Once we have created our progressively challenging questions, we focused on creating a theme throughout the quiz by importing images etc and setting them a background on all slides. We also incorporated animations and sounds to make the quiz more engaging for the participant. Have a try at our quizzes if you dare!

e-safety - I am Safe and Secure - Privacy

This term the focus in our e-safety is ‘I am Safe and Secure.’ Today we focused on privacy and understanding the risks of sharing too much about myself online. We were shown a video of a scenario where someone was going to share an image of them online. In small groups, we had to role play the flash-forward to display the possible consequence if something like that was shared online. 

Egyptian Themed Chase Game - Scratch (Autumn)

We have been using our learning from our previous lessons to help programme an Egyptian themed chase game using block coding through Scratch Online. We had to edit the sprite, background and other characters by downloading images from online to ensure it suited the theme. We then had to code the sprite to move in various directions using the key on the keyboard. Once we had mastered that, we had to code the item you have to chase to move randomly around the background for the player to try to catch. Final stage was to include a score tally each time the sprite touches the item. Some of us challenged ourselves to included sound effects through the game. We all had some time to play each others game and test their algorithms. Take a look at just some of the chase games we created.

Game 1

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Game 2

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Game 3

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Game 4

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Game 5

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Game 6

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Scratch - Programming - Debugging (Autumn)

Today we learnt that we will be creating our very own Egyptian themed game using Scratch. We started by being given three blocks of code on Scratch that can be used to control the Sprite character. We were only allowed to use these three blocks. We could have as many of the same blocks as we light and we were challenged to make the Sprite move around the whole screen in all directions.

We had to test the program to see if it worked. if it didn't do what we wanted, we had to workout what was wrong with the algorithm to ensure it worked - this is called debugging.


Digital Image Recipe Cards (20.07.23)

In DT the children have been researching, designing and making dishes which are inspired by Tudor period ingredients with a modern twist. After making the nominated dishes in groups, in computing the children had to work together in pairs using Canva, Microsoft word or Microsoft Powerpoint to create recipe cards of the dish they made. The children got to choose the software they wanted to use combining a range of media, recognising the contribution of each to achieve a particular outcome which is their recipe cards. Once complete children were asked to save on Sharepoint and 'share' through Sharepoint with Mr Godfrey. Storing documents and videos online where they can be accessed by themselves and shared with others is vital for collaborative work. Have a look at some of the final recipe cards.

Programming - Micro:bit - Spirit Level (31.03.23)

In computing this term, we have been strengthening our understanding of Micro:bits. This time we have programmed the Micro:bit to work as a spirit level. Using block coding to create the algorithms, the Micro:bit will sense when it is unbalanced using the degrees barriers we input and then its output would be an unhappy face displayed on the LED display, a smiley face when it is level and an angry face when really unbalanced.


Check out our Design and Technology page to see them working in action.

The Modern Nativity

We have been looking at the Nativity story in RE this week and it is a story that we all know really well. In class, we have taken to traditional story and given it a modern twist. Rather than an angel appearing to Mary and Joseph they a receive a Teams Call or rather than riding a donkey to Bethlehem, they took an e-scooter are just some of the example the children came up with. We used programming software Scratch to turn these stories into animations. Please take a look at some examples.

IMG_2198 2.MOV

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Video Editing

We have been using the class ipad to create real estate type advertisements for our hill forts we made in DT. We have been using video editing software imovie for this task. We have learnt to record video and take photos and then import them into imovie. We then learnt how to edit these through trimming, rotating and splitting sound from image. Some groups have added music and included different tiles to transition from frame to frame. We then were able to share our videos using Airdrop.

Sophie and mati hill

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Beya, Poppy,

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Block Coding - Micro:bits - Stopwatch

Today we had one of our own leading the lesson on some new tech in school - Micro:bits. We used block coding to programme our micro:bits to function as a stopwatches. Once the 'A' button is pressed it starts flicking between two LED images to indicate it is counting in seconds and when button 'B' is pressed it will stop and show the LED at the start. We then programmed the micro:bit to display the seconds once the gold micro:bit logo is touched.

He is pretty good...


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Putting our Micro:bit stopwatches to the test!

We then took our micro:bits programmed to be stopwatches and recorded how long our paper boats would take to go from one side of 'Lake Godfrey' to the other using wind power (our breath). We explored and discussed the forces acting on the boats - air and water resistance. We tried to make boats which would decrease air and water resistance but still be able to harness the power of the wind.


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